Review

Gaming Goals: November 2019 In Review

So. In a whim I’ve decided to shake up my monthly goal posts. Even though I really enjoy setting myself some longer term goals I feel like they’re just summaries of all the things I didn’t achieve lately. So instead I want to turn these monthly posts into “reviews” at the end of the month with a short focus on expectations for the coming month instead.
No more detailed goals, no more frustrations over me getting to the goals or not but instead a positive focus on all the things I did manage to accomplish. So let’s start out shall we?

In Final Fantasy XIV…
I’ve had a very productive month. I’ve leveled my Blacksmith, Armorer and Leatherworker all up to level 70/71. This was helped by the crafting/gathering overhaul that patch 5.1 presented and I have decided to take my focus off crafting for the time being since I have achieved the goal that I wanted to at the start of the month. I’ve also completed all the associated job quests for these classes, allowing me to focus fully on those last ten levels when I feel like it.
In a moment of realization that levequests have also been boosted significantly experience wise I managed to take my Fisher from level 48 to 64 in a single hour by just buying fish off the Market Board and handing them in to the levequest people. I’m a bit stuck now though and instead am catching up on all the job quests that I’ve skipped. I’m sitting on the one for level 55 right now which I’m actually trying to complete on my own. I have unlocked Spearfishing aswell and I’m quite curious to see that in action once I’ve caught up on all the job quests.
On the battle jobs front I’ve taken my Monk and Paladin up to level 80 and my Samurai to 77. I’ve deviated from my original plan for this a bit but it has paid off in the end. I finished the last remaining class questchain in Shadowbringers, the Tank one, and opened up the final quest that ties all those class quests together. I’ve gone back and done the level 80 Monk, Paladin and Astrologian quests and enjoyed all the small stories they told.
I’ve also done all the new content that was added with patch 5.1, I unlocked the new deliveries (Kai-Shirr), did the Copied Factory and caught up to the Mainstory. I think the only thing I haven’t properly touched is the Ishgard Restoration but that will probably come up once I turn my attention to crafting again. As for the Pixie dailies.. For all intents and purposes I’ve finished off their story. I am currently not exactly max rank yet but I have the achievement for finishing the “story” and I am the proud owner of a flying pig.
On my White Mage I’ve been slowly getting back into the habit of doing ex-roulettes again so I can start gearing up my other classes and I’ve finished another book for my Animus weapon.
I notice that I tend to play a lot of FFXIV on my days off because it’s just very nice to sit down and get stuff done that way than when I’m tired during the evenings.

On my Nintendo Switch
I have kind of abandoned Link’s Awakening. I managed to get the key to the Angler’s tunnel but I’ve not yet figured out how to get into the dungeon itself. This was around the time that Pokémon released so I shelved the game and instead turned my attention to Pokémon.
In Pokémon Sword I’ve made it past the third badge. My Pokémon are all between level 28-30 and I’ve been sent back into the Wild Area. I have a choice now to backtrack and catch any Pokémon that I missed previously or soldier on to the next town, Hammerlocke, and continue the story and challenge the fourth gym. This is kind of where I left off last week and I’ve not picked the game up yet because I’ve been busy with work and FFXIV.
I am immensly enjoying the game though, in spite of all the negativity surrounding it. I know a lot of hardcore Pokémon fans are really unhappy with a lot of things like a lack of national Pokédex or a very short post game story. Personally I’m just enjoying what the game does have on offer and I am tackling it on my own pace. I do want to aim to complete the Pokédex of this game in earnest so I know I will sink a lot of hours into it the coming months.

In my personal life
I’ve had a really rough month. Work has been an absolute nightmare with me working a lot of overtime and experiencing a lot of stress due to things beyond my control. The only big positive thing was getting my new car last Friday which was everything I hoped for and more. I love the colour and the way it drives. Now I just need to plan a few longer trips so I can take it for a proper spin instead of just driving it around town.
I’ve been watching a lot of tv and reading books. I decided to re-read the Harry Potter series in tandem with the movies that have been showing here every Monday evening. I’m currently halfway through the final book and am rediscovering a lot of things that I had forgotten over time. So a lot of my evenings have revolved around being a couch potato and just staring at the tv, being too tired to really do anything else. I hope the worst has passed though and things will get better from here.

Looking ahead to December…
It will still be a busy month at work and we have holidays to boot. I don’t really have a real vacation to speak off, but I did manage to get the two days off between New Year’s Day and the weekend so there’s that. My Christmas is already booked so I don’t have to worry what I will be doing then and I think I’m going to spend New Year’s Eve at home by myself to enjoy welcoming the new year in my own house for the first time.

I think I will still put the majority of my gaming time into FFXIV to level up more classes and slowly start to gear them up aswell. I really want to find some time to dedicate to World of Warcraft and their anniversary event and Guild Wars 2.
I will definitely have made progress in Pokémon Sword, I may have even defeated the champion if everything goes well.
Maybe the Kingdom Hearts 3 expansion will come out this month aswell and if it does I will set some time aside to buy it and play through whatever they added to the game, even if it only takes me an afternoon.
Other than this everything is up in the air. I realize that I want to blog a bit more often so I may start taking daily notes of what I’ve been up to and turn those into 2-3 weekly posts per week. I guess we’ll see.

Review: Oninaki (Switch)

Oninaki is a game that I bought on a whim almost two weeks ago. I’ve been playing it a surprising amount since and have landed on the final chapter of the story.. Thus prompting me to write my review about the game. As sidenote, I haven’t actually finished the game yet but I don’t think I’m too far off. So without further ado my review of Oninaki on the Switch.

The Basics

Title: Oninaki
Genre: ARPG/JRPG
Developer: Tokyo RPG Factory
Publisher: Square Enix
Release Date: 22-08-2019
Platforms: Playstation 4, PC, Switch

The developer Tokyo RPG factory isn’t a stranger on the scene anymore. As daughter company of Square Enix they are focused on renewing the old JRPG genre. Before Oninaki they’ve published “I am Setsuna” which I own and “Lost Sphear”. This is their third title and the first true Action RPG they have developed. I picked up this game for €44,99 on release, normally I’d rather wait untill titles like these go on sale but I was so intrigued with it that I decided to just dip in and get it straight away.

The Story
The overarching plot is centered around Life, Death and Reincarnation. You play as Kagachi, a young Watcher who is tasked with protecting the realm and the Reincarnation cycle. Kagachi can travel from the normal realm to Beyond the Veil which is akin to limbo. When people die and have no regrets they are thought to be reincarnated. However when people have regrets they become Lost and can’t reincarnate and become stuck Beyond the Veil instead as Lost Souls. Lost Souls who are stuck long enough eventually turn into Fallen, spirits consumed by negative emotion. As Kagachi you are tasked to help Lost Souls move on and battle the Fallen who also manifestate in the real world. There’s cults, murderers, charm peddlers and all sorts of other folks causing trouble. I don’t want to spoil too much of the story here but so far I’m hooked and can’t wait untill I finish the ride. The only downside I would mention is that at some points the story seems to move a bit too fast for it to be believable. I think the game would have benefited from a bit more deepening of the plot or a bit slower storytelling at the start. However this isn’t disruptive enough for me to stop playing it or not enjoy what I’m actually playing through.
Next to the mainstory there’s also a lot of smaller sidestories to do although they don’t really add to the overarching story a lot. They are fun to do though as a bit of a distraction from the main story when things get more intense.

 

The Gameplay
The game defines itself as an ARPG and if I have to compare it to something I guess I would compare it to a hack & slash when it comes to overworld fighting but with an actual story to the game. You fight groups of mobs and bosses in real time. Your weapons are Daemons, powerful Lost Souls that are bound to Kagachi. Each Daemon has a weapon of preference and can learn four skills which you can use in combat. Daemons have skill trees that are fueled by special stones. Luckily you don’t have to do anything special for these stones except kill enemies. Kagachi levels up and so do the Daemons as you allocate more skills to their skill trees. Next to that, as I mentioned, all Daemons have a weapon of choice. This weapon is upgradeable and can have sockets for stones that enhance battle properties. There is an Alchemist where you can upgrade your weapons, craft new ones and socket stones. There is a satisfying loop where you go to a map, basically clear it of Fallen both in the real world and Beyond the Veil and then fight a big boss at the end. As you fight with your Daemon a gauge fills. When you hit 100% you can have your Daemon “manifest” and have all your combat stats boosted. This is really nice to clear big groups of mobs or bosses. All Daemons have their own specialty so some are better at damaging multiple targets, others are better at single target. You can have four Daemons “equipped” at a time and switch between them freely when you don’t have one Manifested. I notice that when I’m playing longer sessions my fingers kind of get tired from mashing the buttons at some point but the gameplay itself is very addicting and the upgrading and rotating Daemons is actually really fun to do. As added perk you can unlock memories from your Daemons as you level them up which adds more story to the game. Right now I’m running with Aisha (see picture) who wields a Sword, Dia who is a dual Gun/Bow wielder, Treize who wields Chains and Rigan who wields a Dual Knife. Dia and Treize specialize in AoE whereas Aisha and Rigan are better suited for single target combat. Although I have currently maximized Aisha’s rank so she’s strong no matter what.

Sound, graphic and other technicals
Here is where I think platform begins to matter when it comes to choosing this game. I bought it on the Switch and have chosen the mobility of the console, I’ve been playing on my TV and handheld, over the performance on PC and Playstation 4. As such I have to say that the graphics aren’t as beautiful as they probably could be on a different platform. The game suffers from FPS drops here and there, although never so bad that it becomes unplayable. The transition from gameplay to cutscenes isn’t always optimal and the cutscenes are sometimes slightly pixelated for a second before snapping back into focus. A bit of a shame because I think it could have been optimized better for the Switch. As far as sounds and music goes I have no complaints. The battle music isn’t annoying and every map has it’s own unique background music. The sound effects are fine. If I have to name a downside it’s that the game comes with only Japanese audio. I’m not too bothered by this but whenever something is said during battle it means I can’t understand it. All the cutscenes are subtitled but some of the “banter” or battle shouts have no meaning for me because I don’t speak the language. I probably would have played in Japanese regardless if there was an English option but having the choice would have been nice.

The final big downside is that the loading screens in this game are absurdly long. Sometimes I’m waiting for two minutes before I finally load back into the game after a cutscene. When starting up it takes a long time to get to the title screen to begin with and then there’s a long loading screen from title screen to actual game. As such I’ve been just putting my Switch on rest mode with the game still running purely so I can skip having to start it up. Which is something you shouldn’t have to do.

Final Verdict
Although the game has its flaws when it comes to story pacing and technical “issues” I’ve been hooked since picking it up. The gameplay loop is nice. I like the Daemon system and the fact that I can switch up my combinations a lot. The story has completely sucked me in and now that I’ve arrived at the final part I’m determined to see the ending by the end of the week. I’ve heard that there is postgame content and that the game contains multiple endings so I definitely want to see them all.

If you can look past the flaws and enjoy a hack & slash type of game with Japanese graphics this may be the game for you. It’s not absurdly long and has a nice gameplay loop. Is it worth buying full price? Only if you’re really a fan and think the game is interesting enough. On sale I definitely recommend picking this up and losing a few weeks of your gaming time on it.

A short book review: Tales of Lunis Aquaria

Tales of Lunis Aquaria as shown on narratess.com

So I don’t think I’ve ever done a proper book review. Mostly because the books that I’ve read are all bestsellers in their own right and I don’t think the authors really need a gaming/hobby blog like me to shower them in praise. They received that enough. However after reading this book I feel compelled to write a post about it. So let’s start with the basics.

Book title: Tales of Lunis Aquaria
Author: Tessa Hastjarjanto
Publishing date: 8th of April 2019
Genre: Fantasy
Book type: Short stories
Format: E-book (but there is a paperback available aswell)

Tales of Lunis Aquaria is a bundle of nine short stories set in a fantasy world. Each story involves different characters although there are a few reoccuring ones. It’s an entry book in what will be a bigger universe expanding on the introductory short stories written in this book. There are a few main characters, the ones depicted on the cover of the book that play a big role in the universe. They are however only featured in two (or maybe three if my guess is correct) of the short stories.
It’s a relatively short book, only 104 pages long in the e-pub format that I use on my Sony e-reader and as such I was able to read through it in a relatively short time. The fact that I didn’t put it down once I started reading it should say enough about the quality of the stories. I was immediatly sucked into the world that Tessa has crafted with her writing. All the stories are very pleasant to read through and are short enough to fit into small reading sessions for when one is traveling or when you want to read something before going to bed. I enjoyed all of the separate stories, enough so that I can’t wait untill the continuation comes out for all of them. I don’t want to spoil too much of the stories but I can definitely say that the one titled “Moonflower” was my favourite one. The premise is as followed (as written on narratess.com): To win the heart of a girl, a young man sets out to find the most beautiful flower there ever was. He faces the dangers of the mountains, looking for a flower that might not even exist. The tale has a twist at the end and I so want to find out what happened! All of the other stories are written just as well but specifically this one has me hungering for more.

As mentioned the flow of the book is good. Tessa crafts a very compelling world and everything fits together nicely. I’m quite curious as to how the stories continue. With setting up nine different ones she’s given herself quite the task of expanding this world. If anything that’s the one thing I may nitpick on. The introductions are written so well that I really can’t wait to read how they continue. Seeing as how this is only the entry in a far bigger series I expect a ton more books to come out and patience isn’t one of my strongest virtues when it comes to things I enjoy. I hope she can write a compelling universe with this as starting point and I can’t wait for the next book to come out.

If you’re looking for a light book to read during some travel time or a saturday afternoon sipping a cup of tea and you like fantasy this is the book for you. But know that if you’re hooked you might have to wait a bit to see the stories continue!

Tales of Lunis Aquaria is available at Amazon, Kobo, Nook and Smashbooks and if you’re Dutch you can get the e-book from Bol.com or the paperback from boekenbestellen.nl

Hands on with the N2DSXL: Pikachu Edition

I want to say that I’m not an impulse buyer or that I’m not a sucker for cute things. But the moment the New Nintendo 2DS XL: Pikachu Edition was announced I was sold. I had to have this beauty of a console, even if it was only for just that: to have it.
So yesterday as it came out I made my way to my usual gaming store to pick it up and I’ve been poking around with it last evening and a bit this morning before the battery drained and it had to charge. I want to use this post to tell something about my impressions with the device as compared to the N3DSXL I’ve owned for the past two years and maybe aswell compared to the regular 2DS (limited Pokémon Red edition) that I have aswell.

First Impressions: The box and it’s contents

Pikachu N2DSXL box

Pikachu box contents

The box of the 2DS basically shows everything you need to know. They’ve put the design of the 2DS on the box and it looks amazingly cute. It was also rather tiny compared to the boxes that came with my 3DS and the other 2DS I own.
Inside the box there was the 2DS (obviously), a charger and the instruction manual with sealed Augmented Reality cards. I’m a bit baffled why they put these cards with 2DS systems since they were mostly designed to show off the 3D stuff for the 3DS and you are supposed to use them with the 3DS camera’s which as you can see are absent from the 2DS. Getting another charger was a godsent though since I had to give up one of the ones I had when I handed in my old 3DS for money. I’m quite happy Nintendo is including them again because honestly removing them in the first place from the newer generation 3DSes was a dick move.

The console itself
On the outside (as shown in the box content picture) the console looks snug and cute. The mouth of the Pikachu is raised a bit but overal it looks to have quite a solid design. The only thing I’m unhappy with is that the hinge is kind of strapped on top of the console itself. On my 3DS (as you will see later) the hinge is part of the console design so it doesn’t stick out as much as it does here. It’s a minor gripe but in my opinion a valid one. Especially since (as you can see quite clearly) the front facing camera doesn’t really get covered well when the console is closed.

Pikachu 2DS open

On the inside they have stuck with the Brown/Yellow color scheme. I’m unsure why the circle pad and nub are grey (I know they are this colour in all the 3DS/2DS variants but still). They kind of stick out. Because this 2DS is a bit more compact than the 3DS they had to reallocate the “home” button so that it’s under the d-pad. Personally I’m happier with this position than where it is on my 3DS (right below the screen) so that’s a plus. The buttons themself feel solid, even though the overal feel of the console is cheaper than my 3DS. It’s lighter and you can really feel that it’s made out of plastic, as opposed to my 3DS which is much sturdier.
The game card and micro SD have their own slot at the bottom of the console which is covered by a little flap, just like with the Switch. Even though I’m happy they did that, my games feel a bit better protected that way and you have easier access to the micro SD, actually opening up the flap is a bit of a hassle. The stylus has been tucked away next to the audio plug for headphones and is a bit trickier to get out than the one in the 3DS. It’s also a shorter stylus but seeing as I have tiny hands anyway I’m cool with that.
Overall the feel of the console in my hands is quite nice. It’s a bit smaller than my 3DS and it’s also lighter in weight, meaning that when I lie in bed to game my hands will get less tired from holding this console compared to my 3DS. Due to the way the screen closes however the edges are a bit raised and thus even though it feels nice to hold I have to adjust a bit, the 3DS doesn’t have raised edges. Instead it has a raised screen so that the buttons won’t touch the top screen.

All in all it feels like a good console, especially if you’re in the market for 3DS games I would advice you to get the new 2DS XL when you want to be able to play all the games but don’t have the budget for the more expensive 3DS. This is mostly based on the console on it’s own though and assuming you don’t already own a N3DS or N3DSXL.

Side by Side: 2DS vs 3DS
Ofcourse I’ve also laid both my consoles next to eachother to be able to really compare the differences.

2DS and 3 DS closed

Both consoles have about the same width, which isn’t that odd considering they both have about the same screen size and both need to have buttons next to the screens. The 3DS is a bit taller though and I think this is mostly due to having the extra back facing cameras built in aswell as having the hinge be part of the design instead of it being an almost separate entity on top of the console itself. When it comes down to weight the 3DS is notacibly heavier but not in a way that it would put you off playing it. Where my Pikachu console has a matte finish my 3DS has a shiny one which may also account for how they feel in your hand. As I mentioned before the Pikachu edition feels a bit cheap when you pick it up and hold it compared to the 3DS. I’m not sure if it’s just the design of this specific console or if it’s a N2DS thing in general but for me personally the 3DS just feels more “professional” and expensive.

2DS & 3DS open side by side

When putting both devices open side by side the differences become more clear. The 3DS is significantly bigger and, even though it’s marginal, also has bigger screens. As you can see the 3DS has a raised bottom screen, the home button below that and a bigger top screen. The latter is mostly because it houses both the front and back facing cameras. I feel like the front facing camera of the 3DS is in a much more logical position aswell. It actually faces you as you play, whereas on the Pikachu one it’s in the middle and I feel like it mostly looks towards your chin… Not the ideal positon for a camera to be in. Due to the removal of these cameras in the 2DS model however the top screen is very flat and leads to a flatter model to fit in your bag aswell. Specswise neither system is a loser. They are both powerful consoles that can play all the DS, 3DS and N3DS games. Both screens look good with vibrant colours and they’re both fast with loading. The only real thing separating them is that you obviously can’t turn on the 3D on the 2DS. And even though I know it’s not a widely used feature I actually enjoy playing games with 3D on, especially if the 3D is well incorporated.
As for the buttons. Again I feel like the 2DS ones just feel slightly cheaper. They remind me of Game Boy buttons instead of the sturdy buttons I’m used to from my 3DS. The home button is actually placed better though so I’m grateful to Nintendo for that one. The Micro SD card is easier to replace in the 2DS than in the 3DS (where you have to take off the entire back cover to get to it) and due to the flap there is less issues with dust getting into your system and into the card slot than there is with the 3DS. The flap itself is a bit clunky to deal with though but I guess you get used to that over time.
Both consoles have the top screen “snap” in place and the snap is louder on the 2DS than on the 3DS, which also comes down to the fact that I feel like it’s made with cheaper components. Both consoles have lights indicating their status, although the ones on the 3DS are a bit bigger and easier to see. Both consoles have a microphone and both consoles have speakers. However the speakers in the 3DS are worked into the top screen so the sound comes at you from the front. In the 2DS the speakers are at the bottom of the console in the corners. This means the sound of games is coming from below you and it also means that, if you have the sound a bit loud, you can feel it coming out of the console when playing. Personally I’m not a fan of this design. I get they did it because they wanted to keep the top screen as flat as possible but having the sound of a game coming from near your hands feels weird. The 3DS also clearly wins out on that detail. The sound itself however is fine so if you worry about quality it doesn’t really matter.

The Verdict
For the respectable price of €159 the New Nintendo 2DS XL: Pikachu Edition (seriously Nintendo where do you come up with these names?!) you get a console that does what it promises to do. You can play all the games on it, even the exclusive N3DS ones. It has two big bright screens with pretty colours. It’s a tad smaller than the N3DSXL which is nice for people with smaller hands. The buttons work fine and it’s easy to switch out micro SD cards. Your physical games are protected by a cover which does the job well even though it’s a bit of a hassle to open. The console has a matte finish which looks quite nice but also gives it a bit of a cheap feel. It’s not very heavy and it should easily fit into a bag so you can take it with you travelling.
If you don’t already own a 3DS in any shape or size I would definitely recommend picking up this console when you aren’t interested in playing in 3D.

However. If you already own a N3DS or N3DSXL I would stick to those. They feel much sturdier than this 2DS, have more features and have better placed cameras and sound. Not to mention there is less hassle to switch games, the stylus is a bit bigger and some people prefer the fact that it weighs a bit more. Plus some games have done the 3D thing really well and just for that I would just stick to what you have. If you are doubting to pick up a new console you need to consider the following points:
– Is 3D important to me?
– Do I want a sturdy/heavier console?
– Am I a bit of an audio freak and do I feel like I want to have more logical sound placement?
If you can answer all these questions with a “no” I would heartily recommend picking up the N2DSXL. It’s a good console for the pricepoint and especially the Pikachu and Pokéball designs are adorable.

Personally I’m probably going to use this 2DS in tandem with my 3DS. Play one when the other is charging. I do think I want to use this 2DS more for gaming in bed purely because it’s lighter and fits better in my hands. I may also put it in my bag to travel with to/from work since it’s smaller and lighter and I can only take one game with me anyway. I’m happy with my buy, mostly because I’m a sucker for cute things and I foresee a ton of joyous gaming hours to come.

Blade and Soul: First Impressions

Sandrianne, the Force masterIntroductions need to be made! I installed and started to play Blade and Soul yesterday. I made two characters over on the Hao District server.. Which was one of the recommended ones at the time. As I log in today there is an 800 people queue and I more or less gave up on logging in at all. Mostly because dinner is due to arrive at any minute, but also because I really don’t want to wait that long to get into the game at the moment.

Anyway, the moment I started looking at this game I fell in love with two races. The Lyn and the Yun. I made a Yun Blademaster at first, but didn’t like how she turned out so she is pending to be deleted. On my second character creation try I made this cute little Lyn Forcemaster and am absolutely loving her. It’s probably the least sexualized race in the game, which also helps. I guess Korean gaming standards are a bit different than the ones we have in the west… Because man, bouncy boobs everywhere! Also seriously out of proportion characters. It’s a bit wacky to see here and there, but I guess everyone is happy with this.

First Glances
My initial impression of the character creator is very good. There’s lots of options and you can really customize your character a lot. I think you can easily spend an hour or two tweaking away untill you have the perfect representation of you. I don’t really have the patience for this so I stuck to changing mostly the coulors, bodytype and ears/tail etc. I’m a bit sad you can’t change ear/tail colour on Lyn to match the haircolour, I hope they change this in the future.

After making my character I was able to immediatly hop into a server to play. The combat strongly reminds me of Neverwinter, which I spent about an hour playing before I gave up. It’s much more dynamic than I remember Neverwinter to be though, so that’s a very good thing. I have to say, it really takes some getting used to the mouse essentially being a fixed point on your screen. It changes the entire way the MMO plays, but not necessarily in a bad way. I got used to it really fast anyway and am taking down enemies and talking to people without any issues at all.

I haven’t played enough to really grasp the atmosphere of the game well, although the NPC’s so far are quite cliché. Also the amount of ridiculously big bouncy boobies or, for the men, overly muscular dudes is kind of annoying. I couldn’t stand looking at one myself, hence I opted to create a Lyn. Graphics wise I’m pretty sure my PC doesn’t do the game justice. I’m sure it can look much prettier than it actually does with my PC, although even for me it doesn’t look that bad and I seem to have no major FPS drops.

The Queue Thing
The one major downside to this game is that the queue times are seriously ridiculous. Even on a low pop server like Hao District (or well it was when I made my character) I was faced with an 800+ people queue during primetime. I can only imagine the already highly populated servers being much worse. Today NCSoft announced they are adding more servers to lighten the queue load, but honestly the two that the EU region has gotten is not nearly enough. I hope this doesn’t cause people to stop playing, because this game has it to actually be a decent MMO.

Final Verdict (for now)
A fun and different MMO to stick your nose into. The character creator is awesome, the gameplay is different but not bad. If you’re into KungFu and like the Korean MMO style this is definately something to consider playing, especially with it being F2P.
The only major downside I see for now is the annoying queue times, I will probably do a follow up on this post after I’ve been able to play more and can say more about the content itself.